Walls created as 3D objects or created with the Create Room command have different properties and characteristics. Let’s take a closer look:
3D Object
A 3D Object is a parallelepiped to which you can apply a covering material (e.g. tile) or a material (e.g. plaster) that can have a height that is either shorter, equal, or taller than the other walls in the room. To see how to create this type of object, see this link.
In this type of object, it is not possible to insert architectural objects, i.e. doors or windows.
If you need to create a small wall that has a shorter height than the other walls in your room, we recommend using this method to create it as a 3D object and tiling it like you would a normal wall.
This type of objects allows you to create a niche by subtracting a smaller volume from it (follow the steps shown at this link).
Wall
A wall is an architectural element that is created when you create a room. You can insert doors and windows, move them and/or change their size (for more information, see this link), and create a niche or an opening that can be tiled or covered with a material. If you want to insert an interior wall, you should chose from the following commands:
- Subdivide Room: if you want to subdivide your floorplan into more than one room, you should use the Subdivide command in the Layout window (more information available at this link)
- Dividing wall: if you want to insert a wall inside a single room, use the command Draw interior wall (more information available at this link)
In both of the above cases, the walls will be drawn with the same height as the other walls in the room and they cannot be given a shorter height (in v. 2018 and prior), as the ceiling would disappear.
This article is valid up to version 2018