With DomuS3D, you can easily create 360 Panoramas to view with a Virtual Reality headset.
Discover how with these simple steps:
STEP1
- In the navigation window, position yourself in the center of the room (you can click the "center" button in the Navigation ribbon).
- Straighten your viewpoint with the "N" key on your keyboard.
- Rotate left and right 360° with the keyboard arrows to make sure your framing is correct (you should be equidistant from walls, doors, windows, etc.)
STEP 2
- Save your viewpoint.
STEP 3
- Go back to the layout window: you'll now see a camera icon in the middle of your scene that represents your saved viewpoint.
- Right click on the camera: select "properties".
STEP 4
- Set the camera height: for average sized rooms, we recommend a height of 125-135cm (49-53").
- Confirm by clicking OK.
STEP 5
- Right click on the camera icon again and this time select "Navigate".
STEP 6
- From the Navigation window, select "Start Rendering" to open the rendering window.
- Select "Progressive" from the Mode dropdown menu and set your quality to "Maximum" (or "Very High" if you are using a lower-performing computer).
- If you choose, you can set a maximum time (in minutes) of at least 5 hours (300 minutes). We recommend processing the rendering overnight in order to have more time available: for example, 12 hours (720 minutes). If a maximum time is set, the rendering will automatically stop processing either when it reaches the quality selected or at the end of the maximum time set.
- Select "VR panorama" as "Type of Image".
- Set the Resolution:
- 1536 (for large images = 18.432 x 1536 pixels; a high performing computer is required). Alternatively,
- 1024 (for medium-large images = 8.182 x 1024 pixel). Alternatively,
- 512 (for medium-small images = 6.144 x 512 pixel) for mid-range computers.
- After having checked the correct exposure by clicking the "Preview/Modify" button, generate the rendering "job" and export it to Render Manager by clicking "Export Job for Render Manager..."
STEP 7
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Select the folder that contains all your Render Manager jobs and rename your project file
This article is valid for the 2017 version and later.