Objects can be easily rotated in all directions while navigating the scene.
If you click the right mouse button over an object when you are in Navigation window, you can select the new Rotate command in order to open the interactive 3D Rotate Control, also called Gizmo.
In the next image you can see the interactive control for 3D Rotate.
The interactive control is made of 3 polar axes (called Gizmo axes), one for each direction in space (X, Y, Z). If you click one of the axes with the left mouse button, and you start dragging, you can see that the object will rotate following the direction made by the axis. You will notice that there is a 45° snap that helps you finding the correct alignment.
If you want to modify that snap, you can do it thanks to the ‘NavRotSnapAngle’ registry (no value means default: 45°. But you can insert your own value creating the registry by yourself. You can create/modify the registry variables opening the Settings/Options window, in the System Variables tab).
For an accurate rotation you can also use the Rotation window fields (available top-left of the screen while you are in the Gizmo mode), where you can specify the polar angles for the rotation (specify angles in degrees).
If you want to exit from Gizmo mode, you can click the right mouse button again, or press the ESC keyboard button.
This article is valid for DomuS3D® 2017 and later versions