Render Manager is a satellite application of DomuS3D that enables rendering tasks to be processed independently of the main program. This allows you to schedule render jobs for later processing. You can use this feature to run rendering processes while you continue designing in DomuS3D or even overnight.
Please note that Render Manager and DomuS3D share the same system resources, which may result in slower performance depending on how the available CPU cores are allocated between them.
To launch Render Manager, simply click the button located in the DomuS3D Suite Console.
The first time you launch Render Manager, it will ask you to specify the working folder that will be scanned to process the tasks it contains.
This choice is not final; you can always change the working folder later by clicking on the field where the previously set path is displayed.
It's essential that all render jobs exported from DomuS3D are saved directly in this folder, rather than in any subfolders; otherwise, they won't be processed by the application. For more information on exporting, please refer to this link.
If you are working on a network with other designers, we recommend selecting a shared folder with read/write access for all users. This allows everyone to save their jobs while staying at their own workstation.
After configuring the desired options (for more information, click on this link), you can start processing tasks with the Render Manager by clicking the "Start Rendering" button. For additional details on the commands available in Render Manager, please refer to this article. If there are jobs ready for processing, they will be handled immediately; otherwise, the Render Manager will remain inactive, waiting for new jobs and will automatically activate when they arrive.
To view the results of a completed render job (marked with a green check), double-click on it to open the folder where the output files have been saved.
The subfolders contain images and materials used by the rendering engine during the processing stages.
The .zip file is the same one you previously exported from DomuS3D (in this case, it is named Kitchen.zip).
We recommend using one of the files ending with "denoiser" in .png format as the final image.
If you want to make adjustments to the resulting image (such as adjusting the temperature, exposure, contrast, etc.), you will need to open the .exr file in DomuS3D (File > External Documents > Open Image; for more information, refer to this article).
The .rpk file is essentially the project file (if you rename it to .pjp, it can be re-imported into the application using the command File > Import/Export > Import Project Package). In a way, it is a backup copy of the project saved along with the rendering output.
Finally, the .log file contains technical information about the recently completed process, such as the image dimensions, the coordinates of the viewpoint and direction from which the scene was framed, the time taken for the rendering process, all the parameters set for processing, and more. These are crucial details if you want to understand how different parameter settings affect the rendering time.
This article is valid for DomuS3D® 2017 and later versions