Before exporting a project for Render Manager, it is necessary to process at least one trial image to set the exposure value by either clicking on the "Start Rendering" button (recommended method) or the "Preview/Modify" button -> and then the "Generate Preview" button.
This allows us to dynamically balance brightness, exposure, and other lighting and rendering effects:
EV (Exposure): this parameter allows you to adjust the overall brightness of the scene. It is equivalent to the opening or closing of the diaphragm of a photographic lens.
As a result, F-Number, Shutter Speed, and Film Speed (ISO) will also be affected and vice versa.
Vignetting: this parameter allows you to simulate the effect of the camera lens, which, being cylindrical, produces images with slightly less illumination in peripheral areas.
Saturation: this parameter allows you to give more or less intensity to the colors of the image. A value of 0 generates grayscale images.
WB (White Balance): this parameter corrects color by assigning the RGB color value to "white".
Scrolling down, we'll find the "Depth of Field" feature, which is reviewed in this article here!
Once the parameters have been adjusted, click "CLOSE" to save the changes. These parameters will be maintained with the next rendeirng launch, either direct or with Render Manager.
This article is valid for the 2018 version and later.