Let’s place the furnishings now.
a. Again, in the FURNISHING ELEMENTS section of the Components window, search for BATHROOM level, WC level and choose an item of your choice.
Note: as you’ll get deeper with the internal and downloaded libraries, you can also use the Search field in order to quicker find the item you want to work with.
b. As soon as you have chosen the toilet you want to use, drag&drop it in the project the same way you did for the door and window.
c. When you move the object in the layout, you can even release the mouse; note that the object automatically aligns to the wall you’re siding with the mouse as soon as the mouse pointer stands over the internal wall.
d. If you drop the object clicking the left mouse button, the element’s position may not be so accurate: that’s why we prefer align the object to the wall with the mouse, then leave the mouse and type the distance between the object and the corner. Type 45 and click Enter (or press Tab keyboard button to switch to the other distance).
If you have misplaced the object: click the right mouse button over it and select command Move if you want to relocate it, Delete if you want to get rid of it, Properties if you want to access object properties mask, where you can change, for example, the elevation from the floor:
e. Follow the same steps in order to add the bidet and the radiator.
f. When you add the shower tray, we suggest you to temporarily disable the automatic alignment mode. You can do that by clicking the keyboard Spacebar button once, while still moving the object on the desktop (clicking it again means to enable the mode again).
g. Pick the shower tray object from the Components window and, while you are moving it over the layout, rotate it as you need using keyboard buttons '+' or '-'. If you click the P keyboard button (P stands for Point; click it even many times, see images in next page) you can drag the object from a different snap: select the one that is easier to be used depending on the object you have selected.
Click P Click P Click P Click P
h. Complete the shower by placing the Shower head (download it from the Live! page if you don’t have one) or a Shower (in TAPS AND FITTINGS typology).
Let’s save again the project by selecting the button on top of the Ribbon, or clicking the keyboard buttons: Ctrl + S.
Virtual navigation (in 3D)
a. It is now time to see how the project looks like in 3D: that means to navigate the scene. Click the Ribbon button Navigate,
or the right mouse button and select command Virtual Navigation.
b. You can move just with the W, A, S, D keyboard buttons (plus arrow buttons), or with your mouse, combining the use of the 3 buttons you have available. Here’s how to move with the mouse:
Use left mouse button in order to rotate and tilt the point of view in all directions.
Use right mouse button in order to move forward and back, or to shift left/right.
Use wheel mouse button to increase/decrease elevation of the point of view from the floor.
Try navigating the scene and check if everything’s in the right place.
Automatically change object elevation:
a. We now have to place a Tap over the bidet. Leave the Navigation window open, and switch back to the layout window. As usual we go, first, to the Components window in order to select the tap to use in our project.
b. We’ll follow the same steps we already learnt, but before releasing the tap we need to specify that we want it at the correct elevation, so that it will lay exactly over the bidet. But what’s the exact height of the bidet? Of course we do not know it, so the Application will help us defining correct elevation. Let’s see how in next step.
c. While you are still moving the object over the layout, select H keyboard button (H stands for Height): you can see that the object temporarily is in a stand-by status, as the Application is now asking you to specify the object in the layout you want the tap to stand on: for this purpose, select one of the lines of the bidet with the left mouse button. Now the tap has the correct elevation from the flor, and you can drop it in the correct position.
d. If the grid snap does not allow you to place the tap in the correct position, click S keyboard button or Snap status bar button () in order to temporarily enable/disable the grid snap (also remember that you can zoom in/out using the wheel mouse button, and Pan the desktop by keeping pressed the wheel mouse button)
e. Go back in the Navigation window, and check if result is the correct one.
f. If elevation is still not correct, you can click the right mouse button over the tap, select Properties and manually change elevation.
Let’s save project by selecting the button on top of the Ribbon, or clicking the keyboard buttons: Ctrl + S.
Recessed (self-drilling) washbasin
a. Look back at the image of the bathroom you have in the first page of this tutorial: we’ll now create the countertop for the washbasins.
b. Let’s draw the countertop first. In the layout window, open the CAD section of the Ribbon.
Select command Rectangle, so that you can draw a rectangular shape. Manually draw the first point of the rectangle with the mouse, pointing at the lower left corner of the room),
and type the exact dimensions (50x160 centimetres). Then press Enter keyboard button.
c. You can convert a CAD 2D shape into an object by clicking the right mouse button over it (on the line) and selecting command Create object. Specify following details:
d. Point the washbasin you want to choose by searching (in the Search field of FURNISHING ELEMENT’s Components window) the text “recessed” or even “self-drilling”. Those items will automatically create the hole in the countertop.
e. Drag the washbasin, and drop it over the countertop. Before releasing, indeed, remember to click the H keyboard button in order set the correct elevation of the washbasin from the floor, by pointing the countertop.
f. Go back to the Navigation window in order to see if everything is fine. It may be possible that you still do not see the washbasin: in this case you can ask the Application to update the view by clicking the Update view button in the Ribbon .
g. If something’s wrong, it is possible that the washbasin’s elevation is not correct, or the washbasin you have chosen is not a self-frilling one.
h. In order to add the second washbasin, click the right mouse button over the existing washbasin and select command Copy. Locate the second one in the correct position: Note: don’t worry about the elevation of the second one. As you copied the first one, elevation has been inherited with the correct value.
i. Complete bathroom’s object by placing the mirror, taps and all other accessories you need in order to complete the scene.
Always remember to save the project time to time by selecting the button on top of the Ribbon, or clicking the keyboard buttons: Ctrl + H.
This article is valid for DomuS3D® 2017 and later versions