If you are using DomuS3D® 2018 R1 (first release), in this section you can find a quick list of the most relevant new features available with DomuS3D® 2018 R2.
R2 classifies the second release (also called Patch), available for free download and install starting from July 2018.
Learn how to install this Patch
- Open DomuS3D while you are connected to the Internet
- Click the link that you can find in the top section of the Live! page
- You will access a page where to start downloading the setupp file, and also opening the article listing what's new in R2
- Download the setup file, close DomuS3D and double click the file in order to to run the upgrade procedure
- If you also use Render Manager, click here to learn how to update the program
- If you also use Composer in order to customize blueprints, click here to open the article tha explains how to update this program
What's new in R2
Layout window
- the walls' default width has been set to 10 cm. Moreover, each project has its own walls width and height parameter, so that you can customize them directly within the project
- when you draw a new rectangle (in CAD2D section) the Application automatically asks you if you want to create an object, a room (in Layout window), or an image/coverable area (Wall 2D window)
- in Layout and Wall 2D window you can create objects just selecting CAD entities that have still not been merged into a unique polyline, provided that they point to a closed shape (the command is called Object from selection, and is located in the CAD-Create from selection section of the Ribbon)
- drawing a new text in Layout window is quicker then ever, as you do not need to specify height and orientation with the mouse anymore, but just the text origin. Text height and orientation can still be specified in the text mask that will appear right after origin has been chosen
- you can store in the Application database a file downloaded from Warehouse (SketchUp) or loaded from external files (.fbx, .3ds, ...), thanks to the command Add to database, available if you click the right mouse button on the object
- Draw-Cube feature has been improved: the cube parameters are now persistent (you find the same values next time you draw again the cube). Moreover, when you start moving the cube, the move feature is the new one, the same used for furnishing too
Tiling features
- it is possible to tile the shower box even starting from the corner (before this release you could tile the shower box only from the center and the edge)
Rendering
- all modifications to the rendering engine in 2018-R2 are referred to V-Ray
- you can recover the last rendering process in case you manually stopped it before its natural completion. You can use the new command available in Ribbon, in the Home-Rendering section (Resume last rendering)
- a new mask containing all lightrs available in the project is available for a quicker modification of most used parameters of a light. Click here to learn more
- rendering environment has been improved if you are using V-Ray:
- you can choose the sky type (Hosek is the default for a new project)
- you can apply a color filter to the sun light
- you can use HDR backgrounds with a Dome light
- while you are creating e rendered scene within the Application, it is possible to stop immediately the rendering process, or even Go back to the mask containing all rendering parameters in order to quickly change the rendering setup. The Back button is really useful to reduce time in case you need to slightly change the rendering parameters and launch the rendeirng again
- when you create a rendering, you cannot specify anymore the Render Manager destination in case you are creating an Interactive rendering. Render Manager, in fact, is meant to process progressive Jobs only
- if you stop a progressive rendering, denoiser will be applied automatically. In this way you minimize the error that you usually have when you stop a progressive rendering before its natural completion
- the automatic procedure that converts a mental ray material for V-Ray has been improved
- new conversion procedure that allows you to create a V-Ray material first, then to convert it for mental ray
- it is possible to customize the rendering resolution parameters
- it is possible to use EXR file format in the HDR backgrounds
- Render Manager has been improved and now is more stable, especially when used in a Rendering Server environment
Navigation
- you can create movies of the scene navigation in MP4 format
Miscellaneous
- in finestra Componenti viene mantenuta la cronologia delle piastrelle/materiali da rivestimento utilizzate, in modo tale da poterle ritrovare e ri-applicare in modo veloce. Inoltre, facendo tasto destro su una piastrella (oppure selezionandola con il sinistro ed operando dalla Property Grid) è possibile sincronizzare la finestra Componenti con le piastrelle appartenenti alla stessa Collezione, oppure con lo stesso formato di quella selezionata
- Composer can print also the view from above of the room/architecture
- Composer can print images coming from the Photo3D module (this module deals with real photographs where you can chenge floor/walls materials thank to the RealityRemod Augented Reality technology); you can print both the original image, and the processed one
- the Application Update Procedure has been fixed when importing those customized images you formerly saved in the ...\bitmap\textures and ...\bitmap\images folders, so that you keep on finding them also in the new version
- "Knowledge Base" term has been replaced with "Online Guide"
- internal project code can now be customized in the Property Grid too
- if you are using the Application with the software protection, you can now manage users that will be able to access the license, even inlcuding the opportunity of engaging architects in case you have a multi-license key. Click here to learn more
- Estimate export feature has been completed, with the option of running post-feature customized applications. In this way it is easier to link the project estimate to the ERP your Company is running. Click here to learn more
Bug fix
- merge rooms and delet inner rooms have been fixed
- fixed a problem that caused you keep on seeing a new catalogue to be loaded notification, even if you already completed such process
- Warehouse is no more available in Live! page, due to an incompatibility with the new engine provided by Warehouse. In order to import SKP files, go to the Warehouse web site (https://3dwarehouse.sketchup.com/) , download the file and save it on disk, hence import it in the project by using the Ribbon command: LAYOUT-Sanitaryware-Furn. elem.-From external files. We will try to recover this issue in the future versions of the application
- Move-Point + Delta has been fixed
- estimate calculation now fills the correct quanity of pallet quantity, and number of boxes per pallet
- fixed the export to Composer in case the project contains lots of objects
- improved the software protection framework. More flexibility in case you want to share your license(s) with external Architects, Designer, Influencers
- DWG/DXF import procedure has been improved
- Room Move/Duplicate(Copy)/Copy in Clipboard features can now include also objects, and furniture where the origin is located slightly outside the border of the room
- fixed a bug that did not allow you to move some objects in layout window specifying small distances (1 or 2 mm.)
- fixed the blueprint related to objects containing tiles on their surface(s)
- Client-Server version cannot manage anymore (Save/Load) projects on external files. This option is available just for Standalone version
This article is valid for DomuS3D® 2018 and later versions