With this command you can create holes in any position of the wall.
PAY ATTENTION: you do not have to do create holes prior placing a window, as windows already make an automatic hole in the wall, even when you move them later on. So use this command only if you want the wall to have a real ‘architectural’ hole in it, or if you want to create a niche, as we’ll see in a few moments. Move the cursor on the internal side of the wall you want to create the niche in, then right click the cursor over it and select command Create hole/niche.
The Hole/niche properties mask will appear, so that you can specify any details of the hole/niche such as size and elevation.
Not all the mask controls are enabled: those who are not, refer to windows and doors properties. You will find them enabled when you will open doors/windows properties.
Note the Niche group of commands in the next image: if ‘Activate’ check button is unchecked, this means that you’re going to create a hole in the wall: you will really see outside the room, and sun light will enter the room while in Navigation and/or Rendering process.
If you check the ‘Activate’ check button, you can decide the depth of the niche; it usually will be less than the width of the wall, so that you will be able to locate the niche in the wall.
Once you click OK, the Application will ask you to displace the hole/niche in the project: you can see it’s shape and drag it all around the room. Keep the mouse over the internal side of the wall, and click the left mouse button where you want to drop it. Alternatively, you can specify with the mouse the wall to refer to, and type the distance between the hole/niche and the left/right corner; you already know that you can switch between left and right field using the TAB button of the keyboard.
In the next image you can realize the difference between a hole (left) and a niche (right/bottom)
This article is valid for DomuS3D® 2017 and later versions